Nujel
A Lisp inspired language for games and other latency sensitive applications. Developed to give WolkenWelten a scripting layer.
| Operating System | Master | Develop |
|---|---|---|
| Windows | ||
| MacOS | ||
| Ubuntu |
| Operating System | CI Status |
|---|---|
| Alpine Linux | |
| FreeBSD | |
| NetBSD | |
| OpenBSD |
Infix operations
One part that is quite different to most Lisps is that one can evaluate [display [1 + 2 * 3]] and get 7,
as one would expect from other languages. This is due to each type having a convenience function associated to them,
which is an infix evaluator in the case of the numeric types, or cat for strings and arr-ref for arrays.
So you can also write [display ["The result is: " [1 + 1]]]. Or [display [#["Yay" "Nay"] 0]].
Static Typing
Nujel will use a static type system, since this makes it much easier to generate fast code. By using type inference and multiple dispatch the inconvenience shouldn't be too big.