Nujel
A Lisp inspired language for games and other latency sensitive applications. Development started in order to give WolkenWelten a scripting layer.
Why Nujel?
Mostly because I wanted the following for WolkenWelten:
- A Lisp
- with static typing (still not implemented!)
- embeddable in C
- designed for beginners
Infix operations
One part that is quite different to most Lisps is that one can evaluate [display [1 + 2 * 3]] and get 7,
as one would expect from other languages. This is due to each type having a convenience function associated to them,
which is an infix evaluator in the case of the numeric types, or cat for strings and arr-ref for arrays.
So you can also write [display ["The result is: " [1 + 1]]]. Or [display [#["Yay" "Nay"] 0]].
Trees / Maps
Nujel also has built-in support for maps using binary trees, including support by the reader for a convenient
syntax to definie literals with, for example [@[:one 1 :two 2] :two] returns 2.
Build Status
| Operating System | Master | Develop |
|---|---|---|
| Windows | ||
| MacOS | ||
| Ubuntu | ||
| WASM REPL |
| Operating System | CI Status |
|---|---|
| Arch Linux | |
| Alpine Linux | |
| FreeBSD | |
| NetBSD | |
| OpenBSD | |
| Debian Sid / ARM64 |