#pragma once
#include "../ui.h"
#include "lvgl.h"
struct podcast_sync_screen_state {
lv_obj_t* bar;
lv_obj_t* label;
lv_obj_t* back_btn;
bool sync_active;
};
ui_state_t setup_podcast_sync_screen(lv_obj_t* parent);
void free_podcast_sync_screen(podcast_sync_screen_state_t* state);
void update_podcast_sync_screen(podcast_sync_screen_state_t* state);