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#include "now_playing_screen.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "../audio_player.h"
#include "../bookmark.h"
#include "../moon.h"
#include "../playlist.h"
#include "../storage.h"
#include "../topbar.h"
#include "files_screen.h"
static void format_time(uint32_t ms, char* buf, size_t buf_size) {
uint32_t total_sec = ms / 1000;
uint32_t hours = total_sec / 3600;
uint32_t mins = (total_sec % 3600) / 60;
uint32_t secs = total_sec % 60;
if (hours > 0) {
snprintf(buf, buf_size, "%u:%02u:%02u", (unsigned)hours, (unsigned)mins,
(unsigned)secs);
} else {
snprintf(buf, buf_size, "%u:%02u", (unsigned)mins, (unsigned)secs);
}
}
static int filename_cmp(const void* a, const void* b) {
return strcmp((const char*)a, (const char*)b);
}
// Load sorted audio files from directory into state
static void load_directory_files(now_playing_screen_state_t* state) {
storage_entry_t* entries =
malloc(MAX_AUDIOBOOK_FILES * sizeof(storage_entry_t));
if (!entries) {
return;
}
int count = storage_list_dir(state->dir, entries, MAX_AUDIOBOOK_FILES);
state->file_count = 0;
for (int i = 0; i < count && state->file_count < MAX_AUDIOBOOK_FILES; i++) {
if (entries[i].type == STORAGE_TYPE_FILE &&
is_audio_file(entries[i].name)) {
strncpy(state->files[state->file_count], entries[i].name,
STORAGE_MAX_NAME - 1);
state->files[state->file_count][STORAGE_MAX_NAME - 1] = '\0';
state->file_count++;
}
}
free(entries);
qsort(state->files, (size_t)state->file_count, STORAGE_MAX_NAME,
filename_cmp);
}
// Find index of filename in sorted file list
static int find_file_index(now_playing_screen_state_t* state,
const char* filename) {
for (int i = 0; i < state->file_count; i++) {
if (strcmp(state->files[i], filename) == 0) {
return i;
}
}
return -1;
}
// Save audiobook bookmarks (position + chapter)
static void save_bookmarks(now_playing_screen_state_t* state) {
uint32_t pos = audio_player_get_position_ms();
if (pos > 0 && app_state.last_played_path[0]) {
bookmark_save(app_state.last_played_path, pos);
}
if (state->dir[0] && state->current_file_index >= 0 &&
state->current_file_index < state->file_count) {
bookmark_save_string(state->dir,
state->files[state->current_file_index]);
}
}
// Update chapter label text (audiobook directory chapters)
static void update_chapter_label(now_playing_screen_state_t* state) {
if (state->chapter_label && state->file_count > 0) {
snprintf(string_buffer, sizeof(string_buffer), "%d / %d",
state->current_file_index + 1, state->file_count);
lv_label_set_text(state->chapter_label, string_buffer);
}
}
// Update playlist position label
static void update_playlist_label(now_playing_screen_state_t* state) {
if (state->playlist_label && playlist_count() > 1) {
snprintf(string_buffer, sizeof(string_buffer), "%d/%d",
playlist.index + 1, playlist.count);
lv_label_set_text(state->playlist_label, string_buffer);
}
}
// Start playing the current playlist entry. Returns true on success.
// This is the single function used for all playback starts.
// Callers must save bookmarks and call audio_player_stop() before
// changing the playlist index, since save_bookmarks uses the current entry.
static bool start_current_entry(now_playing_screen_state_t* state) {
playlist_entry_t* entry = playlist_current();
if (!entry) {
return false;
}
// Stop any current playback
audio_player_stop();
state->bookmark_applied = false;
state->bookmark_ms = 0;
state->dir[0] = '\0';
state->file_count = 0;
state->current_file_index = 0;
if (state->chapter_label) {
lv_obj_delete(state->chapter_label);
state->chapter_label = NULL;
}
if (entry->type == PLAYLIST_AUDIOBOOK) {
// Check if path is a directory by trying to list it
storage_entry_t test_entry;
int count = storage_list_dir(entry->path, &test_entry, 1);
bool is_dir = (count >= 0);
if (is_dir) {
// Directory audiobook mode
strncpy(state->dir, entry->path, sizeof(state->dir));
state->dir[sizeof(state->dir) - 1] = '\0';
strncpy(app_state.audiobook_dir, entry->path,
sizeof(app_state.audiobook_dir));
app_state.audiobook_dir[sizeof(app_state.audiobook_dir) - 1] = '\0';
load_directory_files(state);
// Find resume file from bookmark, fall back to first file
char resume_file[STORAGE_MAX_NAME] = {0};
bookmark_load_string(entry->path, resume_file, sizeof(resume_file));
char file_path[STORAGE_MAX_PATH + STORAGE_MAX_NAME];
if (resume_file[0]) {
state->current_file_index = find_file_index(state, resume_file);
if (state->current_file_index < 0) {
state->current_file_index = 0;
}
snprintf(file_path, sizeof(file_path), "%s/%s", entry->path,
state->files[state->current_file_index]);
} else {
if (state->file_count == 0) {
return false;
}
state->current_file_index = 0;
snprintf(file_path, sizeof(file_path), "%s/%s", entry->path,
state->files[0]);
}
state->bookmark_ms = bookmark_load(file_path);
if (!audio_player_play(file_path)) {
return false;
}
strncpy(app_state.last_played_path, file_path,
sizeof(app_state.last_played_path));
app_state.last_played_path[sizeof(app_state.last_played_path) - 1] =
'\0';
// Create chapter label
state->chapter_label = lv_label_create(state->container);
lv_obj_set_style_text_color(state->chapter_label,
lv_color_hex(0xAAAAAA), 0);
// Move chapter label after title
lv_obj_move_to_index(state->chapter_label, 1);
update_chapter_label(state);
} else {
// Single file audiobook
app_state.audiobook_dir[0] = '\0';
state->bookmark_ms = bookmark_load(entry->path);
if (!audio_player_play(entry->path)) {
return false;
}
strncpy(app_state.last_played_path, entry->path,
sizeof(app_state.last_played_path));
app_state.last_played_path[sizeof(app_state.last_played_path) - 1] =
'\0';
}
} else {
// Music: simple playback, no bookmarks
app_state.audiobook_dir[0] = '\0';
if (!audio_player_play(entry->path)) {
return false;
}
strncpy(app_state.last_played_path, entry->path,
sizeof(app_state.last_played_path));
app_state.last_played_path[sizeof(app_state.last_played_path) - 1] =
'\0';
}
// Update title
const char* title = audio_player_get_title();
lv_label_set_text(state->title_label, title ? title : "Unknown");
// Update playlist position
update_playlist_label(state);
playlist_save();
return true;
}
// Advance to next file within an audiobook directory
static bool play_next_chapter(now_playing_screen_state_t* state) {
int next = state->current_file_index + 1;
if (next >= state->file_count) {
return false;
}
// Remove completed file's bookmark
if (app_state.last_played_path[0]) {
bookmark_remove(app_state.last_played_path);
}
char file_path[STORAGE_MAX_PATH + STORAGE_MAX_NAME];
snprintf(file_path, sizeof(file_path), "%s/%s", state->dir,
state->files[next]);
if (!audio_player_play(file_path)) {
return false;
}
state->current_file_index = next;
strncpy(app_state.last_played_path, file_path,
sizeof(app_state.last_played_path));
app_state.last_played_path[sizeof(app_state.last_played_path) - 1] = '\0';
bookmark_save_string(state->dir, state->files[next]);
state->bookmark_ms = bookmark_load(app_state.last_played_path);
state->bookmark_applied = false;
const char* title = audio_player_get_title();
lv_label_set_text(state->title_label, title ? title : "Unknown");
update_chapter_label(state);
return true;
}
static void cancel_event_cb(lv_event_t* e) {
(void)e;
now_playing_screen_state_t* state = ui_state.now_playing;
if (state) {
playlist_entry_t* entry = playlist_current();
if (entry && entry->type == PLAYLIST_AUDIOBOOK) {
save_bookmarks(state);
}
}
// Don't stop playback — let it continue in the background
navigate_to(SCREEN_HOME);
}
static void play_btn_cb(lv_event_t* e) {
if (lv_event_get_code(e) != LV_EVENT_CLICKED) {
return;
}
audio_state_t astate = audio_player_get_state();
if (astate == AUDIO_STATE_PLAYING) {
now_playing_screen_state_t* state = ui_state.now_playing;
playlist_entry_t* entry = playlist_current();
if (state && entry && entry->type == PLAYLIST_AUDIOBOOK) {
save_bookmarks(state);
}
audio_player_pause();
} else if (astate == AUDIO_STATE_PAUSED) {
audio_player_resume();
}
}
static void prev_btn_cb(lv_event_t* e) {
if (lv_event_get_code(e) != LV_EVENT_CLICKED) {
return;
}
now_playing_screen_state_t* state = ui_state.now_playing;
if (!state) {
return;
}
playlist_entry_t* entry = playlist_current();
bool is_audiobook = entry && entry->type == PLAYLIST_AUDIOBOOK;
if (!is_audiobook) {
// Music: if more than 10 seconds in, restart current song
uint32_t pos = audio_player_get_position_ms();
if (pos > PREV_RESTART_THRESHOLD_MS) {
audio_player_seek_ms(0);
return;
}
}
// For audiobooks: go to previous chapter/entry (never restart)
// For music at beginning: go to previous entry
if (is_audiobook) {
save_bookmarks(state);
}
if (playlist_prev()) {
start_current_entry(state);
} else if (!is_audiobook) {
// Already at first music entry, just restart
audio_player_seek_ms(0);
}
}
static void next_btn_cb(lv_event_t* e) {
if (lv_event_get_code(e) != LV_EVENT_CLICKED) {
return;
}
now_playing_screen_state_t* state = ui_state.now_playing;
if (!state) {
return;
}
playlist_entry_t* entry = playlist_current();
if (entry && entry->type == PLAYLIST_AUDIOBOOK) {
save_bookmarks(state);
}
if (playlist_next()) {
start_current_entry(state);
}
}
ui_state_t setup_now_playing_screen(void) {
now_playing_screen_state_t* state =
calloc(1, sizeof(now_playing_screen_state_t));
topbar_set_title("Now Playing");
// Main container
state->container = lv_obj_create(lv_screen_active());
lv_obj_set_pos(state->container, 0, TOPBAR_H);
lv_obj_set_size(state->container, SCREEN_WIDTH, SCREEN_HEIGHT - TOPBAR_H);
lv_obj_set_flex_flow(state->container, LV_FLEX_FLOW_COLUMN);
lv_obj_set_flex_align(state->container, LV_FLEX_ALIGN_START,
LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);
lv_obj_set_style_pad_all(state->container, 4, 0);
lv_obj_set_style_pad_gap(state->container, 6, 0);
lv_obj_set_style_radius(state->container, 0, 0);
lv_obj_set_style_border_side(state->container, 0, 0);
lv_obj_clear_flag(state->container, LV_OBJ_FLAG_SCROLLABLE);
playlist_entry_t* entry = playlist_current();
if (!entry) {
// Nothing playing
state->title_label = lv_label_create(state->container);
lv_label_set_text(state->title_label, "Nothing playing");
lv_obj_set_width(state->title_label, LV_PCT(100));
// Just a back button
lv_obj_t* back_btn = lv_button_create(state->container);
lv_obj_set_size(back_btn, LV_SIZE_CONTENT, 24);
lv_obj_t* back_label = lv_label_create(back_btn);
lv_label_set_text(back_label, "Back");
lv_obj_center(back_label);
lv_obj_add_event_cb(back_btn, cancel_event_cb, LV_EVENT_CLICKED, NULL);
lv_obj_add_event_cb(back_btn, cancel_event_cb, LV_EVENT_CANCEL, NULL);
lv_group_add_obj(lv_group_get_default(), back_btn);
lv_group_focus_obj(back_btn);
// Dummy widgets so update doesn't crash
state->progress_bar = lv_bar_create(state->container);
lv_obj_add_flag(state->progress_bar, LV_OBJ_FLAG_HIDDEN);
state->position_label = lv_label_create(state->container);
lv_obj_add_flag(state->position_label, LV_OBJ_FLAG_HIDDEN);
state->duration_label = lv_label_create(state->container);
lv_obj_add_flag(state->duration_label, LV_OBJ_FLAG_HIDDEN);
return (ui_state_t){.type = SCREEN_NOW_PLAYING, .now_playing = state};
}
// Title label (scrolling)
state->title_label = lv_label_create(state->container);
const char* title = audio_player_get_title();
lv_label_set_text(state->title_label, title ? title : "Unknown");
lv_label_set_long_mode(state->title_label, LV_LABEL_LONG_SCROLL_CIRCULAR);
lv_obj_set_width(state->title_label, LV_PCT(100));
// If audio is stopped, start playback via start_current_entry
// (this is the single entry point for all playback starts)
if (audio_player_get_state() == AUDIO_STATE_STOPPED) {
if (!start_current_entry(state)) {
lv_label_set_text(state->title_label, "Playback failed");
}
} else {
// Already playing — set up UI state to match current playback
state->bookmark_applied = true;
if (entry->type == PLAYLIST_AUDIOBOOK) {
storage_entry_t test_entry;
int count = storage_list_dir(entry->path, &test_entry, 1);
bool is_dir = (count >= 0);
if (is_dir) {
strncpy(state->dir, entry->path, sizeof(state->dir));
state->dir[sizeof(state->dir) - 1] = '\0';
load_directory_files(state);
const char* filename = strrchr(app_state.last_played_path, '/');
filename = filename ? filename + 1 : app_state.last_played_path;
state->current_file_index = find_file_index(state, filename);
if (state->current_file_index < 0) {
state->current_file_index = 0;
}
state->chapter_label = lv_label_create(state->container);
lv_obj_set_style_text_color(state->chapter_label,
lv_color_hex(0xAAAAAA), 0);
update_chapter_label(state);
}
}
}
// Time row container
lv_obj_t* time_cont = lv_obj_create(state->container);
lv_obj_set_size(time_cont, SCREEN_WIDTH - 8, LV_SIZE_CONTENT);
lv_obj_set_flex_flow(time_cont, LV_FLEX_FLOW_ROW);
lv_obj_set_flex_align(time_cont, LV_FLEX_ALIGN_SPACE_BETWEEN,
LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);
lv_obj_set_style_pad_all(time_cont, 0, 0);
lv_obj_set_style_border_width(time_cont, 0, 0);
lv_obj_set_style_bg_opa(time_cont, LV_OPA_TRANSP, 0);
state->position_label = lv_label_create(time_cont);
lv_label_set_text(state->position_label, "0:00");
lv_obj_set_style_text_color(state->position_label, lv_color_hex(0xAAAAAA),
0);
// Playlist position label (e.g. "1/3") in center of time row
if (playlist_count() > 1) {
state->playlist_label = lv_label_create(time_cont);
lv_obj_set_style_text_color(state->playlist_label,
lv_color_hex(0xAAAAAA), 0);
update_playlist_label(state);
}
state->duration_label = lv_label_create(time_cont);
lv_label_set_text(state->duration_label, "0:00");
lv_obj_set_style_text_color(state->duration_label, lv_color_hex(0xAAAAAA),
0);
// Progress bar
state->progress_bar = lv_bar_create(state->container);
lv_obj_set_size(state->progress_bar, SCREEN_WIDTH - 8, 6);
lv_bar_set_range(state->progress_bar, 0, 100);
lv_bar_set_value(state->progress_bar, 0, LV_ANIM_OFF);
lv_obj_set_style_bg_color(state->progress_bar, lv_color_hex(0x444444),
LV_PART_MAIN);
lv_obj_set_style_bg_color(state->progress_bar, lv_color_hex(0xE91E63),
LV_PART_INDICATOR);
// Button container
lv_obj_t* btn_cont = lv_obj_create(state->container);
lv_obj_set_size(btn_cont, LV_PCT(100), LV_SIZE_CONTENT);
lv_obj_set_flex_flow(btn_cont, LV_FLEX_FLOW_ROW);
lv_obj_set_flex_align(btn_cont, LV_FLEX_ALIGN_SPACE_EVENLY,
LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);
lv_obj_set_style_pad_all(btn_cont, 4, 0);
lv_obj_set_style_border_width(btn_cont, 0, 0);
lv_obj_set_style_bg_opa(btn_cont, LV_OPA_TRANSP, 0);
// Prev button
state->prev_btn = lv_button_create(btn_cont);
lv_obj_set_size(state->prev_btn, 24, 24);
lv_obj_t* prev_label = lv_label_create(state->prev_btn);
lv_label_set_text(prev_label, LV_SYMBOL_PREV);
lv_obj_center(prev_label);
lv_obj_add_event_cb(state->prev_btn, prev_btn_cb, LV_EVENT_CLICKED, NULL);
lv_obj_add_event_cb(state->prev_btn, cancel_event_cb, LV_EVENT_CANCEL,
NULL);
lv_group_add_obj(lv_group_get_default(), state->prev_btn);
// Play/Pause button
state->play_btn = lv_button_create(btn_cont);
lv_obj_set_size(state->play_btn, 24, 24);
lv_obj_t* play_label = lv_label_create(state->play_btn);
lv_label_set_text(play_label, LV_SYMBOL_PAUSE);
lv_obj_center(play_label);
lv_obj_add_event_cb(state->play_btn, play_btn_cb, LV_EVENT_CLICKED, NULL);
lv_obj_add_event_cb(state->play_btn, cancel_event_cb, LV_EVENT_CANCEL,
NULL);
lv_group_add_obj(lv_group_get_default(), state->play_btn);
// Next button
state->next_btn = lv_button_create(btn_cont);
lv_obj_set_size(state->next_btn, 24, 24);
lv_obj_t* next_label = lv_label_create(state->next_btn);
lv_label_set_text(next_label, LV_SYMBOL_NEXT);
lv_obj_center(next_label);
lv_obj_add_event_cb(state->next_btn, next_btn_cb, LV_EVENT_CLICKED, NULL);
lv_obj_add_event_cb(state->next_btn, cancel_event_cb, LV_EVENT_CANCEL,
NULL);
lv_group_add_obj(lv_group_get_default(), state->next_btn);
// Focus play button
lv_group_focus_obj(state->play_btn);
update_now_playing_screen(state);
return (ui_state_t){.type = SCREEN_NOW_PLAYING, .now_playing = state};
}
void free_now_playing_screen(now_playing_screen_state_t* state) {
if (!state) {
return;
}
if (state->prev_btn) {
lv_group_remove_obj(state->prev_btn);
}
if (state->play_btn) {
lv_group_remove_obj(state->play_btn);
}
if (state->next_btn) {
lv_group_remove_obj(state->next_btn);
}
lv_obj_delete(state->container);
free(state);
}
void update_now_playing_screen(now_playing_screen_state_t* state) {
if (!state) {
return;
}
playlist_entry_t* entry = playlist_current();
if (!entry) {
return;
}
audio_state_t audio_state = audio_player_get_state();
// Apply bookmark seek on first frame where player is playing
if (!state->bookmark_applied && state->bookmark_ms > 0 &&
audio_state == AUDIO_STATE_PLAYING) {
state->bookmark_applied = true;
if (!audio_player_seek_ms(state->bookmark_ms)) {
lv_label_set_text(state->title_label, "Resume not available");
}
}
// Detect playback completion
if (audio_state == AUDIO_STATE_STOPPED && state->bookmark_applied) {
// Try next chapter in audiobook directory first
if (state->dir[0] && play_next_chapter(state)) {
return;
}
// Remove completed bookmarks
if (app_state.last_played_path[0]) {
bookmark_remove(app_state.last_played_path);
}
if (state->dir[0]) {
bookmark_remove(state->dir);
}
// Try next playlist entry
if (playlist_next()) {
start_current_entry(state);
return;
}
// End of playlist
playlist_clear();
playlist_save();
navigate_to(SCREEN_HOME);
return;
}
// Update play/pause button icon
if (state->play_btn) {
lv_obj_t* play_label = lv_obj_get_child(state->play_btn, 0);
if (audio_state == AUDIO_STATE_PLAYING ||
audio_state == AUDIO_STATE_PAUSED) {
lv_label_set_text(play_label, audio_state == AUDIO_STATE_PLAYING
? LV_SYMBOL_PAUSE
: LV_SYMBOL_PLAY);
} else {
lv_label_set_text(play_label, LV_SYMBOL_PLAY);
}
}
// Update progress bar and time labels
uint32_t position_ms = audio_player_get_position_ms();
uint32_t duration_ms = audio_player_get_duration_ms();
// Before bookmark seek is applied, show the bookmark position
if (state->bookmark_ms > 0 && position_ms < state->bookmark_ms &&
state->bookmark_applied) {
position_ms = state->bookmark_ms;
}
uint8_t progress = duration_ms > 0
? (uint8_t)((position_ms * 100) / duration_ms)
: audio_player_get_progress();
lv_bar_set_value(state->progress_bar, progress, LV_ANIM_OFF);
format_time(position_ms, string_buffer, sizeof(string_buffer));
lv_label_set_text(state->position_label, string_buffer);
if (duration_ms > 0) {
format_time(duration_ms, string_buffer, sizeof(string_buffer));
lv_label_set_text(state->duration_label, string_buffer);
} else {
lv_label_set_text(state->duration_label, "--:--");
}
}